Q2 2026 One consulting slot still open. App & game marketing. iOS & Google Play. Book it
Stop losing money on UA.

Mobile apps and games. Unprofitable UA fixed in 30-90 days. No extra budget. I start with your data - not your creatives.

$15M+
Career ad spend
profitable
$500k+
Peak monthly budget
8+
Years in mobile UA
6+
Ad networks mastered
01 About Who you're trusting with your budget
David Linhart
David Linhart
Mobile Growth & UA Consultant
Brno, Czech Republic · Remote
Available · Q2 2026 open

Most mobile studios are burning 20-30% of their UA budget on channels that don't work - and don't know it.

I find where the money goes. Fix the tracking. Scale what actually works.

I don't need to see your creatives to find the problem. The data tells me everything.

What I work on
Finding wasted spend - fast
Fixing attribution & MMP setup
GEO allocation and budget rebalancing
Creative strategy & A/B frameworks
Aligning UA with IAP & IAA for LTV
My approach
Data first - always
Fix before scaling
Every change documented
Lean budgets to $3M+/year
Weekly loops - no guessing
02 Experience 8+ years in mobile apps & games $15M+ career ad spend
Alda Games
2022 – Present · Brno
Performance Lead
High-scale UA across Meta, Google, AppLovin, TikTok, Unity, and Mintegral. Profitable growth across a multi-title mobile game portfolio. Designed creative testing frameworks that reduced CPI. Strategic budget allocation, GEO scaling, and channel mix optimization using data.
Current
Geewa
2022 · Prague
Senior Growth Consultant
UA growth and monetization engagement for Smashing Four ahead of company acquisition. Audited existing campaign structure and monetization stack. +25% ad revenue through mediation optimization. Restored positive ROAS campaigns.
Consulting
NoxGames
2018 – 2022 · Brno
UA Specialist → Head of Growth
Grew from UA Specialist to Head of Growth over 4 years. Led UA, ASO, analytics, and monetization. +85% organic reach through data-driven ASO strategy.
4 years
03 Stack Tools & platforms 08 categories
Ad Platforms
Meta AdsGoogle AdsAppLovinTikTok AdsUnity AdsMintegralMolocoLiftoff
Attribution (MMP)
AppsFlyerAdjustSingularSKAN
Mediation
Unity LevelPlayAppLovin MAX
ASO & Intelligence
AppTweakMobileActionAppMagicSensorTower
Analytics
FirebaseGoogle AnalyticsGameAnalytics
Store Management
Google Play ConsoleApp Store Connect
Project Management
JiraClickUpTrello
Certifications
Meta BlueprintGoogle AdsAppsFlyer Academy
04 Services App & game marketing - iOS & Google Play 06 areas
🎯
User Acquisition
Meta, Google, AppLovin, TikTok, Unity, Mintegral, Moloco, Liftoff.
CPI reductionROAS optimizationGEO scaling
🔗
Attribution & MMP Audit
AppsFlyer, Adjust, Singular. SKAN tracking, event mapping, attribution fixed.
MMP setupSKANData quality
📈
ASO & Organic Growth
Keywords, store optimization, CPP, A/B experiments, in-app events.
iOS & GP+85% organic reach
🧪
Creative Strategy
UGC briefs, A/B frameworks, platform-specific formats.
UGCA/B testingHook analysis
💰
Monetization & Mediation
Unity LevelPlay, AppLovin MAX. IAP + IAA hybrid to maximize LTV.
MediationLTVIAP + IAA
🚀
Turnkey App Management
Store setup to ongoing UA and analytics. You focus on the product.
Full serviceZero to scale
05 Work Real data. Real fixes. 04 cases
UA Audit · Mobile game · 8 months
$38k/month gone.
Not the product's fault.
ROAS before0.91xportfolio avg
iOS loss share82%21% of budget
Worst DSP CPI$10vs avg $3.65
Expected impact+$15-38k/mo3 changes, wk 1
Decision Audit · Mobile game · Jan 2026
Paused the winners.
Scaled the losers.
Before
1.36x & 1.62x ROAS - paused. DSP 0.27x running at $12k/mo.
After
DSP paused. Winners back. +$15-18k/mo recovered.
Lost profit$15-18kover 2 months
Root causeNo docsbatch stop, no review
GEO Audit · Budget reallocation
Best markets.
Zero budget.
Sweden ROAS1.90xgot 3% of budget
US spend$156kROAS 0.93x · 38%
Est. impact+$8-12k/mono new creatives
Creative Audit · Facebook Ads
56s on Facebook.
Algorithm gave up.
FB optimum6-15severy second over 30s hurts
This video56sdelivery suppressed
Fix14s hook1.85M impressions
06 UA Audit How I find and fix the bleeding 5 phases
I find where
your budget disappears.

Most problems are visible in the data within 48 hours. No creatives needed - just your numbers.

01
Collect
All campaign data - spend, ROAS, CPI, GEOs, MMP setup, attribution events, creative performance.
02
Diagnose
Budget bleed, decision gaps, paused winners, wrong GEO allocation, attribution noise.
03
Prioritize
Issues ranked by financial impact. Week 1 fixes vs. strategic. Each with estimated monthly impact.
04
Execute
Pause losers. Scale winners. Fix attribution. New creatives briefed. Every change documented.
05
Optimize
Weekly review loop. Kill what's slow. Scale what works. Compound growth month over month.
ua-audit.sh · live · linhart.io
$run audit --scope full --period 8mo
// 6 networks · 19 GEOs · $407k total spend
✗ CRIT iOS: 82% loss share · ROAS 0.65x
✗ CRIT DSP CPI $10 vs benchmark $3.65
! WARN winners paused Jan · no docs
! WARN Meta Android inactive since Nov
✓ GOOD Mintegral ROAS 1.05x · scalable
→ FIX pause DSP · cap iOS · scale winners
✓ DONE +$15-38k / month · 3 changes
$
Want to see the full audit?

I can share a detailed sample audit report - real data, real findings, real fixes. Or we jump straight to your numbers.

One consulting slot open for Q2 2026.

Request audit Get audit sample
linhart.io
Mobile Growth & UA Consultant
07 / Contact
Stop guessing.
Start scaling.

Free initial call. I'll tell you within 30 minutes if I can help - and where your budget is leaking.

1 slot open · Q2 2026
App & game marketing.
iOS & Google Play.
Request audit — takes 2 min
David Linhart
David Linhart
Mobile Growth & UA Consultant
Brno, CZ · Remote · CET (UTC+1)
$15M+
Career spend
profitable
8+
Years UA
90d
To profit
LinkedIn
linkedin.com/in/linhartdavid
Email
hello@linhart.io
ICO: 75611007 · linhart.io

Or email directly: hello@linhart.io